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ソラリのロケット
DefenseSupportUpgraded

Locket of the Iron Solari

LOCKET OF THE IRON SOLARI
Ability hasteHeal powerHealthArmorMagic resistShield

Team shield

Price2,500 G Gold Eff124%

Stats

Health+300
Armor+30
Magic Resist+30
Ability Haste+10

Effect

Locket (Active): Grant yourself and nearby allied champions a shield that absorbs 250–370 damage for 2.5 seconds. (60 second Cooldown)

If a target has received a Locket shield within the last 20 seconds, its value is halved.

Build Trends

Official Tencent data (China server, Diamond+)As of 2026-10-3110/31

Champions building it4 rows, by pick rateby win rate

By lane

  • Support100%
SortFaded rows: pick rate under 2%
  1. ChampionLanePick (sum)Win
  2. BraumSupport2.7%59.9%
  3. LuluSupport2.6%51.4%
  4. MilioSupport1.6%49.8%
  5. NamiSupport1.4%51.3%

Items in the same core3 items, by share

  1. Relic Shield100%
  2. Ardent Censer68%
  3. Radiant Virtue32%

Only the top core 3-item combinations Tencent publishes are counted, so the pick rate reads lower than actual and win rates and shares lean toward the top.

How it is calculated

Pick rate is the sum over champions and lanes, and win rate is the average weighted by it. The lane breakdown and "Items in the same core" are shares of that sum. Match counts are not published, so every champion is weighted equally.

Analysis

Gold efficiency

Gold efficiency 124% (#42 of 109 Upgraded items). Among 21 items within ±200G: #2 with effects.

124%
#42 of 109 UpgradedWith effects 207%* est.

Value breakdownWhite line = price

Price 2,500G
Health 999Armor 750Magic Resist 750Ability Haste 600Effects (est.) 2,065

Same price range

2,500G ± 200G · ○ stats only → ● with effects

Patch Changes

Ver. 7
7.3bBuffGold efficiency 106.4% → 124.0% (+17.6 pt)

Base Stats

  • Price: 2600 → 2500
  • Health: 200 → 300
7.2Changed

Base Stats

  • Price: 2600
  • Build Path: Kindlegem(1000) + Cloth Armor(500) + Null-Magic Mantle(500) + 600
  • Max Health: 200
  • Armor: 30
  • Magic Resist: 30
  • Ability Haste: 10

Locket (Active)

  • Grant yourself and nearby allies a shield that absorbs 250-370 damage for 2.5s. (60s cooldown)
  • If that target has received this effect within the last 20s, the shield value is halved.

Patch notes 7.3d and earlier versions