Patch Notes 7.2 All Changes

Released · Updated Official patch notes

At a glance

21 changes listed below (12 champions, 3 items, 6 others).

Figures show the largest before/after change, picked by the numbers alone.

Champions

TargetVerChanges
ZyraRise of The Thorns
7.2

Garden of Thorns

  • Plant’s damage’s Ability Power ratio: 15% → 10%
  • [New] Plants now inherit Zyra’s Magic Penetration and Magic Penetration percentage when dealing damage.
History7.2Nerf7.3Changed
Anniethe Dark Child
7.2

Summon: Tibbers

  • [New] Attacks of Tibbers now inherit Annie’s Magic Penetration and Magic Penetration percentage.
History7.2Changed7.3Changed
7.2

Way of the Wanderer

  • Shield amount: 115-600 (based on crit chance and champion level) → 125-680 (based on champion level)
  • Shield generation is slower in the early game and faster in the late game (approx ±10%).

Wind Wall

  • Cooldown: 18/18/18/18s → 22/20/18/16s

Sweeping Blade

  • Consecutive-attack damage amplification stacks: 2 → 3 (max amplification stays at 75%)

Last Breath

  • Bonus: 40% Armor Penetration → 55% Bonus Armor Penetration
History7.1Changed7.2Adjusted7.3Changed7.3bBuff
7.2

All Out

  • Bonus: 50% Armor Penetration → 50% Bonus Armor Penetration
History7.1fChanged7.2Adjusted7.3Changed
7.2

Killer Instinct

  • Max landing range around targetable enemies: 4 → 5.5
History7.2Buff7.3Changed
7.2

Umbral Trespass

  • Reduced the recovery time after emerging from a target, letting Kayn/Rhaast respond to player input more quickly.
  • Max exit distance: Kayn / Darkin: 4 → 4.5, Shadow Assassin: 6 → 6.5
History7.1eChanged7.2Buff7.3Changed
7.2

Nowhere to Hide

  • Warp duration: 2.25s → 1.5s
  • [New] After the warp ends, the target is slowed by 80% for 0.75s.
7.2

Force of Will

  • Dark Sphere knockback distance: 7.2 → 7.5
History7.2Changed7.2dBuff7.3Changed7.3aNerf
7.2

Command: Shockwave

  • Range: 3 → 3.25
History7.2Buff7.3Changed
7.2

Terrify

  • Slightly shortened the window during which Fiddlesticks can apply Fear after being spotted by enemies.
  • Fixed a bug where Fiddlesticks could sometimes apply Fear while visible or in combat.
History7.0dChanged7.2Adjusted7.3Changed
7.2

Chain of Corruption

  • Time to reach max Blight stacks on a target: 3s → 1.5s
History7.1bChanged7.2Buff7.3Changed
7.2

Death Mark

  • The ability can no longer be recast within 0.5s after the ultimate lands.
  • Cooldown: 85/65/45s → 85/70/55s
History7.0Changed7.2Nerf7.3Changed
7.2

Crippling Strike

  • [New] Killing a target refunds 50% of Crippling Strike's cooldown and 100% of its mana cost.
History7.2Buff7.3Changed
7.2

Sonic Wave / Resonating Strike

  • Base damage: 55/90/125/160 + 100% Bonus AD → 60/100/140/180 + 90% Bonus AD
History7.0Changed7.2Nerf7.2bBuff7.3Changed7.3dBuff

Items

TargetVerChanges
7.2

Base Stats

  • Price: 3100
  • Build Path: Jaurim's Fist(1200) + Phage(1000) + Dagger (500) + 400
  • Attack Damage: 40
  • Max Health: 400
  • Attack Speed: 15%

Breaking Shockwave (Active)

  • Dash a short distance forward and deal physical damage equal to 100% Attack Damage to nearby enemies. Enemies hit are slowed by 40% for 3s. (25s cooldown)

Stride

  • Dealing physical damage grants 20 Movement Speed for 2s.
History7.2Changed7.2cBuff
Champions that tend to build this itemDariusSettGnarAatroxGaren
7.2

Base Stats

  • Price: 3100
  • Build Path: Jaurim's Fist(1200) + Phage(1000) + Ring of Revelation(300) + 500
  • Attack Damage: 40
  • Max Health: 350
  • Ability Haste: 15
  • Omnivamp: 8%

Thirsting Slash (Active)

  • Deal physical damage equal to 175% Attack Damage to nearby enemies. Restore Health equal to 20% Attack Damage + 10% missing Health for each enemy hit. (12s cooldown)
Champions that tend to build this itemAmbessaCamilleFioraJarvan IVRenekton
7.2

Base Stats

  • Price: 1100
  • Build Path: Null-Magic Mantle (500) + 600
  • Magic Resist: 30

Quicksilver (Active)

  • Remove all crowd control effects from your champion and become immune to all crowd control for 0.25s. Afterwards, gain 30% Tenacity and 30% slow resist for 1.5s. (60s cooldown)
Champions that tend to build this itemAatroxLee SinMaster YiNilahYone
7.2

Base Stats

  • Price: 3100
  • Build Path: Quicksilver Enchant (1100) + Vampiric Scepter (1200) + Long Sword (500) + 300
  • Attack Damage: 45
  • Magic Resist: 40
  • Physical Vamp: 10%

Quicksilver (Active)

  • Remove all crowd control effects from your champion and become immune to all crowd control for 0.25s. Afterwards, gain 30% Tenacity and 30% slow resist for 1.5s. (60s cooldown)
History7.2Changed7.3Changed
Champions that tend to build this itemYasuoHecarimKalistaVayneIrelia
7.2

Base Stats

  • Price: 3100
  • Build Path: B. F. Sword(1500) + Zeal(1400) + 200
  • Attack Damage: 50
  • Attack Speed: 15%
  • Critical Rate: 25%
  • Movement Speed: 5%

Cloudburst (Active)

  • Dash in the target direction and fire 3 projectiles at the lowest-Health enemy near the destination, dealing a total of 40-125 (based on level) + 35% bonus Attack Damage physical damage. (60s cooldown)
History7.2Changed7.3Changed
Champions that tend to build this itemJhinGravesJinxLucianDarius
7.2

Base Stats

  • Price: 2700
  • Build Path: Hextech Alternator (1100) + Amplifying Tome (500) + Kindlegem (1000) + 100
  • Ability Power: 70
  • Max Health: 250
  • Ability Haste: 20

Protobelt (Active)

  • Dash toward the target direction and unleash 7 magic bolts, dealing 100 + 10% Ability Power magic damage to enemies hit. (30s cooldown)
  • If a champion or monster is hit by more than one missile, each additional missile only deals 10% damage.
Champions that tend to build this itemAnnieKennenFiddlesticksRumbleMordekaiser
7.2

Base Stats

  • Price: 1400
  • Build Path: Blasting Wand (800) + Cloth Armor (500) + 100
  • Ability Power: 35
  • Armor: 20

Stasis (Active)

  • Become immune to damage and untargetable for 2.5s, but you cannot move, attack, cast abilities, or use items again during this time. (120s cooldown)
History7.2Changed7.2eNerf
Champions that tend to build this itemKassadinSingedVex
7.2

Base Stats

  • Price: 3300
  • Build Path: Seeker's Armguard(1400) + Needlessly Large Rod(1400) + 500
  • Ability Power: 110
  • Armor: 40

Stasis (Active)

  • Become immune to damage and untargetable for 2.5s, but you cannot move, attack, cast abilities, or use items again during this time. (120s cooldown)
Champions that tend to build this itemTaliyahFizzDianaKatarinaAkali
7.2

Base Stats

  • Price: 2900
  • Build Path: Chain Vest(900) + Negatron Cloak(900) + Ruby Crystal(500) + 600
  • Armor: 45
  • Magic Resist: 45
  • Max Health: 200
  • Ability Haste: 10

Stoneplate (Active)

  • Gain a shield equal to 100 + 90% bonus Health that rapidly decays over 2.5s. (60s cooldown)
Champions that tend to build this itemUrgotCho'GathRammusSkarnerK'Sante
7.2

Base Stats

  • Price: 2600
  • Build Path: Fiendish Codex (900) + Forbidden Idol (900) + 800
  • Max Health: 150
  • Ability Power: 50
  • Ability Haste: 15
  • Heal and Shield Power: 5%
  • Base Mana Regen: 50%

Salvation (Active)

  • Select a large area. After 2.5s, call down a beam of light that heals allied champions for 150-350 Health (scaling with ally level) and burns enemy champions for true damage equal to 10% of their max Health. (60s cooldown)
  • This item can be activated while dead.
  • Has been moved into the active item Redemption.
History7.2Changed7.3Changed
Champions that tend to build this itemMilioJannaLuluYuumiKarma
7.2

Base Stats

  • Price: 2600
  • Build Path: Kindlegem(1000) + Cloth Armor(500) + Null-Magic Mantle(500) + 600
  • Max Health: 200
  • Armor: 30
  • Magic Resist: 30
  • Ability Haste: 10

Locket (Active)

  • Grant yourself and nearby allies a shield that absorbs 250-370 damage for 2.5s. (60s cooldown)
  • If that target has received this effect within the last 20s, the shield value is halved.
History7.2Changed7.3bBuff
Champions that tend to build this itemBraumLeonaThreshBardBlitzcrank
7.2

Base Stats

  • Price: 2600
  • Build Path: Aether Wisp(950) + Amplifying Tome(500) + Ring of Revelation(300) + 850
  • Ability Power: 35
  • Ability Haste: 20
  • Base Mana Regen: 50%
  • Movement Speed: 5%

Inspiring Speech (Active)

  • Grant nearby allies 30% Movement Speed for 4s. (60s cooldown)
History7.2Changed7.3Changed
Champions that tend to build this itemJannaGalioBlitzcrankKarmaLulu
7.2

Base Stats

  • Price: 2500
  • Build Path: Forbidden Idol(900) + Kindlegem(1000) + 600
  • Max Health: 300
  • Ability Haste: 15
  • Heal and Shield Power: 6%
  • Base Mana Regen: 50%

Cleanse (Active)

  • Remove all crowd control effects from the target champion and make them immune to all crowd control except suppression and airborne effects for 0.2s. Also heals the target for 150-250 Health. (90s cooldown)
History7.2Changed7.2cBuff
Champions that tend to build this itemLuluYuumiNamiMilioJanna
7.2

Base Stats

  • Price: 900 → 1200
  • Build Path: Boots of Speed(400) + 500 → Boots of Speed(400) + Amplifying Tome(500) + 300
  • Ability Power: 15 → 25
  • Mana Regen: 100% → 75%
Champions that tend to build this itemAkaliAnnieAuroraBrandDiana
7.2

Base Stats

  • Price: 2200
  • Build Path: Boots of Mana(1200) + 1000
  • Ability Power: 40
  • Mana Regen: 100%
  • Magic Penetration: 18
  • Magic Penetration Rate: 8%

Big Bully

  • Basic attacks and active abilities deal an additional 22 true damage to minions.
History7.2Changed7.2cChanged
Champions that tend to build this itemAhriBrandDianaEkkoGalio
7.2

Base Stats

  • Price: 900 → 1200
  • Build Path: Boots of Speed (400) + 500 → Boots of Speed (400) + Ruby Crystal (500) + 300
  • Max Health: 200 → 150
  • Health Regen: 50% → 0
  • Magic Resist: 20 → 25
  • Tenacity: 0 → 15%
History7.2Changed7.2cChanged
Champions that tend to build this itemVolibearAmumuJarvan IVRammusDarius
7.2

Base Stats

  • Price: 2200
  • Build Path: Mercury's Treads(1200) + 1000
  • Max Health: 150
  • Magic Resist: 35
  • Tenacity: 30%

Noxian Persistence

  • Taking magic damage from champions grants a magic shield equal to 20 - 140 (based on level) + 5% of your max Health (12-second cooldown).
History7.2Changed7.2cChanged
Champions that tend to build this itemDariusJarvan IVRammusAmumuGalio
7.2

Base Stats

  • Price: 900 → 1200
  • Build Path: Boots of Speed(400) + 500 → Boots of Speed(400) + Dagger(500) + 300
  • Attack Speed: 25% → 30%
History7.2Changed7.2cChanged
Champions that tend to build this itemYasuoYoneAsheCaitlynKai'Sa
7.2

Base Stats

  • Price: 2200
  • Build Path: Berserker's Greaves(1200) + 1000
  • Attack Speed: 50%
  • Physical Vamp: 5%

Blessed blade

  • Basic attacks restore 12 Health on hit.

Noxian Gait

  • When your basic attacks hit champions, gain 15% (melee) / 10% (ranged) burst Movement Speed for 2 seconds.
History7.2Changed7.2cChanged7.3Changed
Champions that tend to build this itemJinxAsheCaitlynKai'SaKalista
7.2

Base Stats

  • Price: 900 → 1200
  • Build Path: Boots of Speed (400) + 500 → Boots of Speed (400) + Ruby Crystal (500) + 300
  • Health Regen: 50% → 0
  • Armor: 20 → 25

[New] Block

  • Basic attacks from champions deal 6% reduced damage to you.
History7.2Changed7.2cChanged
Champions that tend to build this itemDariusGarenJaxNunu & WillumpSkarner
7.2

Base Stats

  • Price: 2200
  • Build Path: Plated Steelcaps(1200) + 1000
  • Max Health: 150
  • Armor: 35

Block

  • Basic attacks from champions deal 10% reduced damage to you.

Noxian Endurance

  • Taking physical damage from champions grants a physical shield equal to 20 - 140 (based on level) + 5% of your max Health. (12-second cooldown)
History7.2Changed7.2cChanged
Champions that tend to build this itemBraumMalphiteNautilusOrnnRell
7.2

Base Stats

  • Price: 900 → 1000
  • Build Path: Boots of Speed(400) + 500 → Boots of Speed(400) + 600
  • Attack Damage: 10 → 0

[New] Balanced of Power

  • Gain 12 Attack Damage or 20 Ability Power.

[New] Convertion

  • Gain 5% Omnivamp + 0.5% Omnivamp for each takedown participation, up to an additional 5% and a maximum of 10% Omnivamp.
Champions that tend to build this itemIreliaLee SinEzrealKindredGraves
7.2

Base Stats

  • Price: 2000
  • Build Path: Gluttonous Greaves(1000) + 1000

Balanced of Power

  • Gain 12 Attack Damage or 20 Ability Power.

Convertion

  • Gain 5% Omnivamp + 0.5% Omnivamp for each takedown participation, up to an additional 5% and a maximum of 10% Omnivamp.

Now and Forever

  • While above 50% Health, deal 50% bonus damage. While below 50% Health, gain 12% increased Healing and Shielding.
Champions that tend to build this itemCorkiEzrealHecarimIreliaSmolder
7.2

Base Stats

  • Price: 900 → 1200
  • Build Path: Boots of Speed (400) + 500 → Boots of Speed (400) + Long Sword (500) + 300
  • Attack Damage: 10 → 15
  • Armor Penetration: 8 → 10
Champions that tend to build this itemNocturnePantheonKha'ZixRengarTalon
7.2

Base Stats

  • Price: 2200
  • Build Path: Boots of Dynamism(1200) + 1000
  • Attack Damage: 25
  • Armor Penetration: 12
  • Armor Penetration percentage: 6%

Cloudwalker

  • Gain 20 out-of-combat Movement Speed.
History7.2Changed7.2aNerf
Champions that tend to build this itemPantheonPykeRengarTalonSenna
7.2

Base Stats

  • Price: 900 → 1000
  • Build Path: Boots of Speed(400) + 500 → Boots of Speed(400) + Ring of Revelation(300) + 300
  • Max Health: 100 → 0
History7.1bChanged7.2Changed
Champions that tend to build this itemYuumiLuluNamiHecarimJanna
7.2

Base Stats

  • Price: 2000
  • Build Path: Ionian Boots of Lucidity(1000) + 1000
  • Mana Regen: 75%
  • Ability Haste: 25

Summoned

  • Gain 20% Summoner Spell Haste.

Noxian Haste

  • After damaging an enemy champion with an ability, shielding or healing an allied champion, or casting a Summoner Spell, gain 10% (melee) / 8% (ranged) Movement Speed for 4 seconds. The same ability can only trigger this once every 4 seconds.
Champions that tend to build this itemLuluMilioNamiSeraphineSona
7.2

Base Stats

  • Ability Power: 25 → 20
Champions that tend to build this itemAhriAkaliAnnieAurelion SolAurora
7.2

Base Stats

  • Price: 900 → 1200
  • Build Path: Amplifying Tome (500) + 400 → Amplifying Tome (500) + Ring of Revelation (300) + 400
  • Ability Power: 30 → 35
  • Ability Haste: 0 → 10

[New] Enlighten

  • Upon leveling up, restore a total of 20% max Mana over 3 seconds.
7.2

Base Stats

  • Price: 1400 → 1100
  • Build Path: Amplifying Tome(500) + Ruby Crystal(500) + 400 → Amplifying Tome(500) + 600
  • Ability Power: 25 → 45
  • Max Health: 150 → 0
7.2

Base Stats

  • Price: 1000 → 900
  • Ability Power: 35 → 25
7.2

Base Stats

  • Price: 1500 → 1400
  • Build Path: Amplifying Tome(500) + Amplifying Tome(500) + 500 → Amplifying Tome(500) + 900
  • Ability Power: 60 → 65
7.2

Base Stats

  • Price: 900
  • Build Path: Amplifying Tome (500) + 400
  • Ability Power: 40

Inflame

  • Damaging abilities deal an additional 15 magic damage over 3 seconds.
  • Deals an additional 45 magic damage to monsters.
Champions that tend to build this itemNorra
7.2

Base Stats

  • Price: 2800
  • Build Path: Lost Chapter(1200) + Fated Ashes(900) + 700
  • Ability Power: 80
  • Max Mana: 500
  • Ability Haste: 20

Baleful Blaze

  • Damaging abilities deal an additional 20 + 2% Ability Power magic damage per second for 3 seconds. Against monsters, they deal 40 + 2% Ability Power magic damage per second.

Blackfire

  • Each enemy champion, epic monster, and large monster affected by your Black Flame grants you 4% Ability Power.
Champions that tend to build this itemMorganaHweiBrandMelZyra
7.2

Base Stats

  • Price: 2800 → 2700
  • Ability Power: 60 → 50
  • Max Health: 250 → 350
  • Mana: 300 → 400

Veteran

  • Stats granted per stack: Max Health: 25 → 15 (500→ 300) Mana: 10 → 30 (400 → 700) Ability Power: 6 → 4 (120 → 100)
Champions that tend to build this itemRyzeKassadinTwisted FateVeigarAurelion Sol
7.2

Base Stats

  • Price: 3100
  • Build Path: Sheen (800) + Blasting Wand (800) + Kindlegem (1000) + 500
  • Ability Power: 70
  • Max Health: 350
  • Ability Haste: 20
  • Attack Speed: 25%

Spellblade

  • After casting an ability, your next attack deals an additional on-hit effect equal to 75% base Attack Damage + 10% Ability Power as magic damage and applies one extra on-hit effect to the target. (1.5-second cooldown)
History7.2Changed7.3Changed
Champions that tend to build this itemEkkoGwenVolibearKayleJax
7.2

Base Stats

  • Price: 2900 → 3100
  • Build Path: Aether Wisp(950) + Prophet's Pendant(1000) + 950 → Hextech Alternator(1100) + Needlessly Large Rod(1400) + 600
  • Ability Power: 80 → 110
  • 5% Movement Speed → removed

Thunderfall

  • Removed
History7.0Changed7.2Changed7.3Changed
Champions that tend to build this itemDianaHweiLuxNidaleeSyndra
7.2

Base Stats

  • Price: 2900
  • Build Path: Hextech Alternator (1100) + Aether Wisp (950) + 850
  • Ability Power: 90
  • Magic Penetration: 15
  • Movement Speed: 6%

Stormraider

  • When you deal damage equal to 25% of a champion's max Health within 2.5 seconds, inflict Squall on them and gain 25% Movement Speed for 2.5 seconds. (25-second cooldown)

Squall

  • After 2 seconds, deal 125 + 10% Ability Power magic damage. If the target dies before Squall triggers, it instead deals the same amount of damage to nearby enemies and grants 25 gold.
History7.2Changed7.2dBuff
Champions that tend to build this itemAuroraKennenLuxVexSyndra
7.2

Base Stats

  • Price: 1000
  • Build Path: Amplifying Tome(500) + 500
  • Ability Power: 20
  • Magic Penetration percentage: 10%
7.2

Base Stats

  • Price: 3000
  • Build Path: Void Amethyst (1000) + Needlessly Large Rod (1400) + 600
  • Ability Power: 95
  • Magic Penetration percentage: 40%
Champions that tend to build this itemRyzeEkkoFizzNidaleeVladimir
7.2

Base Stats

  • Price: 3000
  • Build Path: Void Amethyst (1000) + Fiendish Codex (900) + Amplifying Tome (500) + 600
  • Magic Penetration Rate: 30%
  • Ability Haste: 20

Life from Death

  • Whenever an enemy champion dies within 3 seconds of taking damage from you, create a nova at their location that heals allied champions for 100 + 20% Ability Power Health. (60-second cooldown)
Champions that tend to build this itemVeigarLissandraHweiSyndraZyra
7.2

Base Stats

  • Price: 2900
  • Build Path: Haunting Guise (1300) + Fiendish Codex (900) + 700
  • Ability Power: 65
  • Max Health: 350
  • Ability Haste: 15

Vile Decay

  • When abilities or passives deal magic damage to champions, reduce their Magic Resist by 7.5% for 6 seconds, stacking up to 30%.
Champions that tend to build this itemRumbleLilliaSingedSwainTeemo
7.2

Base Stats

  • Price: 3000
  • Build Path: Verdant Barrier(1600) + Blasting Wand(800) + 600
  • Ability Power: 105
  • Magic Resist: 40

Annul

  • Grants a spell shield that blocks the next enemy ability. (30-second cooldown)
Champions that tend to build this itemEvelynnVeigarZyraHweiKennen
7.2

Base Stats

  • Price: 1600
  • Build Path: Amplifying Tome(500) + Null-Magic Mantle(500) + 600
  • Ability Power: 40
  • Magic Resist: 25

Annul

  • Grants a spell shield that blocks the next enemy ability. (30-second cooldown)
History7.2Changed7.2eNerf
Champions that tend to build this itemBrandKayleMilioSinged
7.2

Base Stats

  • Build Path: Haunting Guise (900) + Blasting Wand (800) + Ruby Crystal (500) + 800 → Haunting Guise (1300) + Fated Ashes (900) + 800
  • Ability Power: 75 → 70
  • Max Health: 250 → 300

Torment

  • Max Health Damage: 0.6% - 3%(based on level) → 2%

[New] Madness

  • While fighting enemy champions, deal 2% additional damage each second, up to 6%.
History7.0Changed7.2Changed
Champions that tend to build this itemBrandLilliaMorganaRumbleSinged
7.2

Base Stats

  • Price: 2800 → 3000
  • Build Path: Aether Wisp(950) + Fiendish Codex(1000) + 850 → Aether Wisp(950) + Fiendish Codex(900) + Kindlegem(1000) + 150
  • Ability Power: 75 → 70
  • Max Health: 0 → 300
  • Ability Haste: 30 → 25

Spellweaving

  • Dealing magic damage or true damage to champions grants 30 bonus Movement Speed for 4 seconds.
History7.2Changed7.3Changed
Champions that tend to build this itemVladimirCho'GathOriannaRyzeLillia
7.2

Base Stats

  • Price: 3200 → 3100
  • Build Path: Hextech Alternator (1400) + Fiendish Codex (1000) + 800 → Haunting Guise (1300) + Fiendish Codex (900) + 900
  • Ability Power: 80 → 70
  • Max Health: 150 → 350

Void Corruption

  • While fighting enemy champions, deal 2% additional damage each second, up to 8%. At maximum strength, gain Omnivamp equal to 10% (melee) / 6% (ranged).

Void Infusion

  • Gain Ability Power equal to 2% of your bonus Health.
History7.0Changed7.2Changed
Champions that tend to build this itemMordekaiserLilliaGwenRumbleVolibear
7.2

Base Stats

  • Price: 2950 → 3000
  • Build Path: Tear of the Goddess(900) + Lost Chapter(900) + Ring of Revelation(400) + 750 → Tear of the Goddess(500) + Lost Chapter(1200) + Fiendish Codex(900) + 400
  • Ability Power: 35 → 60
  • Ability Haste: 20 → 25

Mana Charge

  • Bonus Max Mana: 18 → 14
History7.2Changed7.2aNerf
Champions that tend to build this itemKassadinRyzeOriannaSonaLux
7.2

Base Stats

  • Ability Power: 35 → 60
  • Ability Haste: 20 → 25

Awe

  • Ability Power conversion from max Mana: 3% → 2%

Lifeline

  • Shield conversion from max Mana: 15% → 20%
  • Cooldown: 90s → 70s
7.2

Base Stats

  • Ability Power: 100 → 130

Overkill

  • Ability Power ratio: 20%-45% (based on level) → 30%
Champions that tend to build this itemAhriAuroraDianaEkkoEvelynn
7.2

Base Stats

  • Build Path: Haunting Guise(1300) + Blasting Wand(800) + 900 → Fiendish Codex(900) + Blasting Wand(800) + Ruby Crystal(500) + 400
  • Ability Power: 75 → 80
  • Ability Haste: 0 → 10
Champions that tend to build this itemZyraKatarinaSingedBardLux
7.2

Base Stats

  • Price: 2900 → 2800
  • Build Path: Lost Chapter (900) + Blasting Wand (800) + Ring of Revelation (400) + 800 → Lost Chapter (1200) + Hextech Alternator (1100) + 500
  • Ability Power: 85 → 100
  • Max Mana: 300 → 500
  • Ability Haste: 20 → 10

Discordic Echo

  • Cooldown mechanic: Charge-based (generated by movement and casting) → Fixed 10 seconds
History7.1Changed7.2Changed7.2bBuff7.3Changed
Champions that tend to build this itemLuxNorraVel'KozZiggsVex
7.2

Base Stats

  • Price: 2800 → 2700
  • Build Path: Lost Chapter(900) + Fiendish Codex(900) + Ring of Revelation(400) + 600 → Lost Chapter(1200) + Blasting Wand(800) + 700
  • Ability Power: 80 → 90
  • Max Mana: 400 → 500
  • Ability Haste: 20 → 15
Champions that tend to build this itemSwainKassadinAnnieFiddlesticksLissandra
7.2

Base Stats

  • Ability Power: 80 → 100

Spellblade

  • Ability Power ratio of magic damage: 50% → 45%
History7.1Changed7.2Changed
Champions that tend to build this itemEvelynnNidaleeTwisted FateFizzZoe
7.2

Base Stats

  • Build Path: Giant's Belt(1000) + Blasting Wand(800) + 900 → Giant's Belt(1000) + Blasting Wand(800) + Amplifying Tome(500) + 400
  • Max Health: 300 → 350
Champions that tend to build this itemMorganaZyraAurelion SolSingedBrand
7.2

Base Stats

  • Price: 2900 → 2700
  • Build Path: Fiendish Codex (1000) + Blasting Wand (800) + Ring of Revelation (400) + 700 → Fiendish Codex (900) + Fiendish Codex (900) + Amplifying Tome (500) + 400
  • Ability Haste: 20 → 25

Hypershot

  • Bonus Damage: 9% → 10%
Champions that tend to build this itemZiggsZoeHweiVel'KozLux
7.2

Base Stats

  • Price: 2600 → 2650
  • Build Path: Oblivion Orb(900) + Fiendish Codex(900) + 800 → Kindlegem(1000) + Oblivion Orb(900) + Amplifying Tome(500) + 250
  • Max Health: 150 → 300
  • Ability Haste: 20 → 15
Champions that tend to build this itemBrandZyraAhriGwenVel'Koz
7.2
  • Price: 400 → 300
  • Ability Haste: 10 → 5
7.2

Base Stats

  • Ability Haste: 10 → 5
History7.1bChanged7.2Changed7.3Changed
7.2

Base Stats

  • Ability Power: 35 → 45
  • Ability Haste: 20 → 10

Censer

  • Now also triggers when healing a target at full Health.
  • Bonus Attack Speed: 15%-40% (based on level) → 15%-34% (based on level)
  • Bonus damage: 16-30 (based on level) → 16-22 (based on level)
History7.1bChanged7.2Changed7.3Changed
Champions that tend to build this itemJannaLuluMilioSorakaYuumi
7.2

Base Stats

  • Price: 2600 → 2500
  • Ability Power: 45 → 50
  • Ability Haste: 20 → 15

Rapids

  • Now also triggers when healing a target at full Health.
  • Ability Haste gained: 10 → 15
  • Ability Power gained: 20-40 (based on level) → 30-50 (based on level)
History7.1bChanged7.2Changed7.3Changed
Champions that tend to build this itemYuumiSeraphineSorakaMilioNami
7.2

Base Stats

  • Ability Power: 40 → 50
History7.2Changed7.3Changed
Champions that tend to build this itemZileanRakanGragasVel'KozGalio
7.2

Base Stats

  • Price: 2700 → 2650
  • Mana: 200 → 250
  • Ability Haste: 25 → 20
History7.2Changed7.3Changed
Champions that tend to build this itemNautilusBlitzcrankMalphiteNasusThresh
7.2

Base Stats

  • Price: 2500 → 2600

Catcher

  • Self Movement Speed bonus: 30% → 10%
  • Gold gained: 200-240 → 100-140
History7.2Changed7.3Changed
Champions that tend to build this itemBlitzcrankAlistarMaokaiBraumGalio
7.2

Base Stats

  • Cost: 3400G → 3200G
  • Attack Damage: +40 → +45

Rebirth

  • Mana restored on revive: 30% → 100%
  • Cooldown: 210s → 180s
Champions that tend to build this itemRivenTryndamereViAatroxAmbessa
7.2

Absorb

  • Damage reduction at max stacks: 25% → 20%
History7.2Nerf7.3Changed
Champions that tend to build this itemNunu & WillumpJarvan IVMalphiteShyvanaOlaf
7.2

Base Stats

  • Attack Damage: +35 → +40

Chase

  • Damage: 90% base AD → 70% base AD
  • Max stacks: 3 → 2
History7.2Nerf7.3Changed7.3dBuff
Champions that tend to build this itemCorkiLucianRengarSmolderZeri
7.2

Base Stats

  • Cost: 900G → 500G
  • Mana: +300 → +200

Mana Charge

  • Mana per stack: +7 → +6
History7.2Changed7.2aNerf7.3Changed
Champions that tend to build this itemKassadinRyzeJannaNami
7.2

Lifeline

  • Cooldown: 90s → 75s
History7.2Changed7.3Changed
Champions that tend to build this itemDariusGnarOlafCamilleVi
7.2

Lifeline

  • Cooldown: 90s → 75s
History7.0Changed7.2Changed
Champions that tend to build this itemLee SinFioraEzrealRivenKayn
7.2

Lifeline

  • Cooldown: 90s → 75s
History7.2Changed7.3Changed
Champions that tend to build this itemDr. MundoBraumShenSionUrgot
7.2

Base Stats

  • Cost: 3150G → 3000G
History7.2Changed7.2dBuff
Champions that tend to build this itemJayceTalonPantheonPykeKha'Zix
7.2

Frostbite

  • Damage: 10 + 2-30 (per level) + 40% Bonus AD → 5 + 1-15 (per level) + 15% Bonus AD
History7.0Changed7.2Changed7.3Changed
Champions that tend to build this itemEzrealJayceKha'ZixRivenKayn
7.2

Base Stats

  • Attack Damage: +25 → +40

Ruined Strike

  • Ranged champions - current HP damage: 8.5% → 7%
History7.0Changed7.0cChanged7.2Changed7.2aNerf7.3Changed
Champions that tend to build this itemIreliaTryndamereVayneWarwickJax
7.2

Effect

  • Damage per stack: 11% → 5%
  • Max stacks: 4 → 6
History7.0Changed7.2Changed7.2cBuff7.3Changed
Champions that tend to build this itemOrnnShenDr. MundoNunu & WillumpSion
7.2

Thorns

  • Bonus HP damage scaling: 2% → 1%
History7.0Changed7.2Changed7.3bNerf
Champions that tend to build this itemMalphiteRammusSkarnerCho'GathVolibear

Runes

TargetVerChanges
7.2
  • Damage: 40-194 (based on level) + 35% bonus Attack Damage + 20% Ability Power → 40-210 (based on level) + 10% bonus Attack Damage + 5% Ability Power
History7.2Changed7.3bBuff
7.2
  • Damage: 40 + 10* Number of Souls + 25% bonus Attack Damage + 15% Ability Power → 35 + 11* Number of Souls + 10% bonus Attack Damage + 5% Ability Power
7.2
  • Damage: 60–200 (based on level) → 40–165 (based on level)
  • Damage Amplification: 9% → 8%
History7.1Changed7.1dChanged7.2Changed
7.2
  • Melee Attack Speed: 8%–16% (based on level) → 6%–14% (based on level)
  • Ranged Attack Speed: 3%–10% (based on level) → 3.5%–8% (based on level)
  • Attack Range: 50 (melee) / 75 (ranged) → 25 (melee) / 50 (ranged)
History7.1dChanged7.2Changed7.3Changed
7.2
  • Healing: 15–85 (based on level) + 30% bonus Attack Damage + 30% Ability Power → 15–110 (based on level) + 15% bonus Attack Damage + 10% Ability Power
  • Attack Speed: 100% → 40%
7.2
  • Attack Damage per Stack: 3–7 (based on level) → 3–5 (based on level)
  • Ability Power per Stack: 4–11 (based on level) → 4–8 (based on level)
History7.2Changed7.3Changed
7.2
  • Damage: 1.5% max Health → 3.3% max Health
  • Heal: 2.5% max Health → 1.3% max Health
History7.2Changed7.3bNerf
7.2
  • Cooldown: 40-20s → 55-25s
  • Shield: 45-180 (based on level) + 5% bonus Health + 15% Ability Power → 40-165 (based on level) + 6% bonus Health + 15% Ability Power
History7.1Changed7.2Changed
7.2
  • Bonus Damage: 20% bonus Attack Damage + 10% Ability Power → 10% bonus Attack Damage + 5% Ability Power
  • Shield: 30-140(based on level) + 40% bonus Attack Damage + 20% Ability Power → 25-120(based on level) + 10% bonus Attack Damage + 5% Ability Power
History7.1Changed7.2Changed7.3bNerf
7.2
  • Damage: 18-95 (based on level) + 3* hit count + 35% bonus Attack Damage + 20% Ability Power → 15-100 (based on level) + 2* hit count + 10% bonus Attack Damage + 5% Ability Power
7.2
  • Ranged Movement Speed bonus: 30%-50% (based on level) >>> 20%-35% (based on level)
  • Ability Haste: 25 → 10
  • Slow Resist: 75% → 60%
  • Cooldown: 12s → 21-7s(based on level)
7.2
  • Gold gain ratio: 100% (melee)/85% (ranged) → 60% (melee)/45% (ranged)
History7.1Changed7.2Changed
7.2
  • Movement Speed: 1.5%bonus Health + 20% → 1%bonus Health + 15%
  • Armor and Magic Resistance: 35 + 80% bonus Armor + 80% bonus Magic Resistance → 35 + 75% bonus Armor + 75% bonus Magic Resist
  • Damage: 25-125(based on level) + 5% bonus Health → 15 -100(based on level) + 5% bonus Health
History7.1Changed7.2Changed
7.2
  • Damage: 10-80 (based on level) → 15-65 (based on level)
  • Bonus damage at level 5: 10 → 5
  • Bonus damage at level 9: 20 → 5
7.2
  • Per-stack bonus: 2 Attack Damage/4 Ability Power → 1.5 Attack Damage/3 Ability Power
History7.1Changed7.2Changed
7.2
  • Per-stack bonus: 4 Attack Damage/8 Ability Power → 3 Attack Damage/6 Ability Power
History7.1Changed7.2Changed
7.2
  • Damage: 35-50 (based on level) → 20-60 (based on level)
History7.1Changed7.2Changed
7.2
  • Damage: 20-35 (based on level) + 5% bonus Attack Damage + 2.5% Ability Power → 12-38 (based on level) + 3% bonus Attack Damage + 1.5% Ability Power
7.2
  • Damage: 30-50 (based on level) + 7.5% bonus Attack Damage + 3.5% Ability Power → 20-70 (based on level) + 6% bonus Attack Damage + 3% Ability Power
7.2
  • Ability Haste at level 1: 6 → 5
  • Ability Haste at level 5: 6 → 5
  • Cooldown refund on hit: 10% → 8%
History7.1Changed7.2Changed
7.2
  • Cooldown: 25s → 18s
  • [New] Entering combat with enemy champions to trigger a 6-second cooldown.
History7.1Changed7.2Changed
7.2
  • [Removed] Picking up the Soulflowers grants an additional 100% gold.
  • Gold gained from breaking fruits: 25 → 30
History7.1Changed7.2Changed7.2bNerf
7.2
  • Bonus Armor and bonus Magic Resist: 4% + 3%* number of nearby enemy champions → 3% + 2%* number of nearby enemy champions
History7.0cChanged7.2Changed
7.2
  • Empowered Heal: 6 + 2% missing Health → 3 + 1.5% missing Health
7.2
  • Cooldown: 30s → 40s
7.2
  • Minions required per growth: 2 → 3
  • Monsters required per growth: 1 → 3
7.2
  • Cooldown: 10s → 18s
7.2
  • Ally heal amount: 3% max Health + 15% Ability Power → 1.5% max Health + 5% Ability Power
  • Cooldown: 20s → 15s
History7.1Changed7.2Changed
7.2
  • Armor / Magic Resistance: 15-25 → 10-15
History7.0cChanged7.2Changed
7.2
  • Max Attack Speed: 20% → 18%
7.2
  • Damage: 6 + 8% bonus Attack Damage → 5 + 6% bonus Attack Damage + 3% Ability Power
History7.1Changed7.2Changed
7.2
  • Damage Amplification: 2% → 1.4%
History7.1Changed7.2Changed
7.2
  • Damage Amplification: 8% → 6.57%
History7.1Changed7.2Changed

Systems

TargetVerChanges
Bounty System Update
7.2

Overview

  • Champion bounties are now determined by gold gained/lost, rather than by streaks of kills or deaths.
  • Bounties now accumulate more precisely — e.g., champions can gain +1 gold in bounty.
  • Positive Bounty: extra gold given to the killer when killed
  • Neutral: killer gets baseline gold unaffected by bounty
  • Negative Bounty: baseline gold to the killer is reduced

Positive Bounty

  • Positive Bounty is extra gold given to the killer when the champion dies (unchanged).
  • Positive Bounty no longer depends on kill streaks.
  • While in Positive Bounty, every 3 gold from kills/assists adds 1 gold to Positive Bounty.
  • While in Positive Bounty, every 6 gold from CS or neutral objectives adds 1 gold to Positive Bounty.
  • When the champion dies, Positive Bounty fully resets.
  • Positive Bounty cap: 1000 gold
  • Sub-caps are set to prevent runaway team snowballing.

Neutral

  • Neutral means the killer receives baseline gold unaffected by bounty when the champion dies.
  • While Neutral, every 3 gold from kills/assists adds 1 gold to the counter.
  • While Neutral, every 6 gold from CS or neutral objectives adds 1 gold to the counter.
  • When the champion dies, Neutral state fully resets.

Negative Bounty

  • Negative Bounty means the killer receives reduced baseline gold when the champion dies (unchanged).
  • Negative Bounty no longer depends on death streaks.
  • While in Negative Bounty, every 3 gold lost from kills/assists adds 1 gold to Negative Bounty.
  • While in Negative Bounty, every 6 gold lost from CS or neutral objectives adds 1 gold to Negative Bounty.
  • When the champion dies, Negative Bounty fully resets.
  • Negative Bounty cap: -350 gold
Field Tempo Adjustments
7.2
  • Time for Cannon Minions and Siege Minions to reach their maximum bonus damage against minions: 12:00 → 11:00
  • Time for Super Minions to reach their maximum bonus damage against other minions: 20 minutes → 19 minutes
  • Time for all turrets to reach their maximum Attack Damage: 20 minutes → 19 minutes
  • Maximum bonus Attack Damage gained by all turrets: 125 → 130
  • Time when the Base’s Shield begins to decay: 12 minutes → 11 minutes
  • Time for the Base to reach its maximum Attack Damage: 20 minutes → 18 minutes 30 seconds
  • End time of the reduced damage dealt by Baron lane minions to minions: 7 minutes → 6 minutes
  • Spawn time of the first Scryer's Bloom in the base: 7 minutes → 6 minutes
Boot Adjustments
7.2
  • Once the game time reaches 10:00, you can upgrade their boots into the corresponding Tier 3 version.
Mage Item Update
7.2
  • Tier 3 mage item Magic Penetration: 7% → 0
  • Penetration has now been consolidated into Void Amethyst, Spellslinger's Shoes, Void Staff, Cryptbloom, and Bloodletter's Curse.
Soulflowers
7.2
  • Removed
Ahri VGU (Visual & Gameplay Update)
7.2
  • A total of 12 skins, including Ahri's base skin, along with 7 chromas and 1 Wild Pass upgrade, will receive a visual update.
  • The update spans four major areas: model rebuild, skeleton rework, VFX overhaul, and animation refinement.
Item data Tracking System
7.2
  • [New] During or after a match, players can tap an item in their inventory to view the value generated by that item.
Vision Score System
7.2
  • [New] Players can now view their Vision Score in real time on the in-game scoreboard.
Champion Displacement Interrupt Rule Update
7.2
  • This type of Crowd Control is specifically designed to interrupt dashes and forced movement. Dash interruption is no longer tied to crowd control effects such as stuns, helping to avoid interaction issues in certain situations. We've updated the crowd control effects of the following champions so they now correctly interrupt enemy dashes: Ahri – (3) Charm Veigar – (3) Event Horizon Amumu – (4) Curse of the Sad Mummy Jinx – (3) Flame Chompers! Lissandra – (4) Frozen Tomb Vex – (Passive) Doom 'n Gloom Viktor – (2) Gravity Field Warwick – (4) Infinite Duress Yone – (4) Fate Sealed Poppy – (2) Steadfast Presence
Ranked System
7.2

Violation Penalty

  • Players confirmed of ranked misconduct lose Ranked Energy proportional to severity. When a penalty exceeds current marks, the excess accumulates as "Pending Ranked Energy Deduction".
  • Pending Ranked Energy Deduction is capped; further penalties past the cap deduct Ranked Energy immediately.

Pending Deduction

  • When Pending Ranked Energy Deduction exists, energy earned from ranked wins first repays the pending balance. Once cleared, Ranked Energy accrues normally again.

Appeal

  • Disagreements with the ruling can be appealed via Reputation System → Player Behavior Missions → Player Behavior Score Appeal Portal. Approved appeals refund deducted Ranked Energy and clear any Pending Ranked Energy Deduction.
  • Mode Select → Ranked → tap the Ranked Energy bar to view the current Pending Ranked Energy Deduction and a 30-day change history.

Bug Fixes

New Champion

7.2Yunara hid in the spirit realm bearing an unshaken loyalty to Ionia, training with the balance-keeper's ancestral relic Aion Erna. Releases 2026-07-09 09:01 JST.

China server win rate, before and after

Official Tencent figures (China server, Diamond+), as published. Changes reach the China server late, so "after" is the snapshot 3 days after release. Rows under 2% pick rate are dimmed.

Before: 2026-07-07 · After: 2026-07-11

ChampionLaneBefore07-07After07-11DiffBefore07-07After07-11DiffBefore07-07After07-11Diff
ZyraNerf
Support50.86%50.19%-0.674.60%6.39%+1.79SSS1 up
Mid48.51%52.50%+3.991.91%2.38%+0.47DDSame
YasuoAdjusted
Mid48.10%46.66%-1.4411.76%10.03%-1.73SSSame
K'SanteAdjusted
Top51.29%46.96%-4.337.98%11.09%+3.11SSSSSame
Kai'SaBuff
ADC48.59%48.17%-0.4212.45%16.50%+4.05AS1 up
KaynBuff
Jungle49.57%52.74%+3.173.89%4.50%+0.61CB1 up
NorraNerf
Mid50.09%48.38%-1.712.32%2.00%-0.32AB1 down
Mid48.84%47.50%-1.344.47%4.93%+0.46CD1 down
Mid50.32%52.97%+2.653.11%4.87%+1.76DB2 up
FiddlesticksAdjusted
Jungle53.06%51.25%-1.813.14%3.53%+0.39CD1 down
VarusBuff
ADC50.37%51.54%+1.175.98%9.96%+3.98BA1 up
ZedNerf
Mid50.12%49.61%-0.513.95%4.23%+0.28CCSame
DariusBuff
Top48.34%49.56%+1.2216.20%18.12%+1.92SSS1 up
Jungle47.01%46.09%-0.9212.90%12.24%-0.66SSS1 up

Other Ver.7 patches

  1. 7.3dPatch 7.3d changes2026-10-2811 champions, 6 items, 2 system changes
  2. 7.3cPatch 7.3c2026-10-22Only game-mode and similar changes, none listed here. Official patch notes
  3. 7.3bPatch 7.3b changes2026-10-158 champions, 6 items, 4 runes, 1 system change, 4 bug fixes
  4. 7.3aPatch 7.3a changes2026-09-2912 champions, 4 items, 1 summoner spell, 2 system changes
  5. 7.3Patch 7.3 changes2026-09-221 new champion, 141 champions, 82 items, 6 runes, 1 summoner spell, 15 system changes, 5 bug fixes
  6. 7.2ePatch 7.2e changes2026-09-095 champions, 4 items
  7. 7.2dPatch 7.2d changes2026-08-2613 champions, 2 items
  8. 7.2cPatch 7.2c changes2026-08-121 new champion, 9 champions, 11 items, 1 system change, 1 bug fix
  9. 7.2bPatch 7.2b changes2026-07-2910 champions, 5 items, 1 rune, 3 system changes, 4 bug fixes
  10. 7.2aPatch 7.2a changes2026-07-155 champions, 6 items, 4 bug fixes
  11. 7.1hPatch 7.1h changes2026-06-248 champions, 1 item, 1 bug fix
  12. 7.1gPatch 7.1g changes2026-06-101 new champion, 4 champions, 2 items, 1 rune, 1 summoner spell, 1 system change, 2 bug fixes
  13. 7.1fPatch 7.1f changes2026-05-2710 champions, 13 bug fixes
  14. 7.1ePatch 7.1e changes2026-05-131 new champion, 8 champions, 3 items, 2 bug fixes
  15. 7.1dPatch 7.1d changes2026-04-288 champions, 4 runes
  16. 7.1cPatch 7.1c2026-04-22Only game-mode and similar changes, none listed here. Official patch notes
  17. 7.1bPatch 7.1b changes2026-04-1511 champions, 8 items, 6 bug fixes
  18. 7.1Patch 7.1 changes2026-04-0711 champions, 4 items, 30 runes, 1 system change
  19. 7.0gPatch 7.0g2026-03-25Only game-mode and similar changes, none listed here. Official patch notes
  20. 7.0fPatch 7.0f changes2026-03-186 champions, 1 item
  21. 7.0ePatch 7.0e2026-03-12Only game-mode and similar changes, none listed here. Official patch notes
  22. 7.0dPatch 7.0d changes2026-03-041 new champion, 6 champions, 6 items, 1 bug fix
  23. 7.0cPatch 7.0c changes2026-02-118 champions, 5 items, 3 runes
  24. 7.0bPatch 7.0b2026-02-03Only game-mode and similar changes, none listed here. Official patch notes
  25. 7.0aPatch 7.0a changes2026-01-285 champions, 4 items, 8 bug fixes
  26. 7.0Patch 7.0 changes2026-01-2111 champions, 21 items, 2 system changes

Source: Official patch notes 7.2