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Caitlyn

CAITLYN
the Sheriff of Piltover
Renowned as its finest peacekeeper, Caitlyn Kiramman is also Piltover's best shot at ridding the city of its elusive criminal elements. She is often paired with Vi, acting as a cool counterpoint to her partner's more impetuous nature. Even though she carries a one-of-a-kind hextech rifle, Caitlyn's most powerful weapon is her superior intellect, allowing her to lay elaborate traps for any lawbreakers foolish enough to operate in the City of Progress.

Official ↗︎

Skills

P
HEADSHOTPassive
Every 6 attacks, Caitlyn's next attack fires a Headshot that deals 60% AD bonus physical damage. This damage scales with Critical Rate and Critical Damage at 100% effectiveness. Attacks against trapped or netted targets fire a Headshot with double range. Attacks while in brush build Headshot twice as fast.
Q
PILTOVER PEACEMAKERSkill 1
Fires a narrow piercing bullet that deals 50 (+125% AD) physical damage. Hitting an enemy expands the bullet, but reduces subsequent damage by 40%. Always deals full damage to trapped or netted enemies.
LV 1LV 2LV 3LV 4
Cooldown9876
Cost50607080
Base Damage50100150200
Attack Damage125%145%165%185%
W
YORDLE SNAP TRAPSkill 2
Sets a trap that roots the first champion that steps on it for 1.5 seconds and briefly reveals them. Targets rooted by this ability take an additional 40 (+30% bonus AD) physical damage from Headshot. Traps last for 30 seconds, and up to 2 traps may be active at once.
LV 1LV 2LV 3LV 4
Cooldown0.5
Cost20
Traps2345
Charge Time25201510
Base Damage4090140190
E
90 CALIBER NETSkill 3
Launches a net, knocking Caitlyn backwards. The net deals 70 (+80% AP) magic damage and slows by 50% for 1 second.
LV 1LV 2LV 3LV 4
Cooldown16141210
Cost75
Base Damage70120170220
R
ACE IN THE HOLEUltimate
Takes a moment to line up the perfect shot, revealing the target champion for 1.5 seconds. Then she fires, dealing 250 (+100% bonus AD) plus 20% of their missing Health as physical damage. Other enemy champions can intercept the bullet for their ally. Damage scales with Caitlyn's Critical Rate and Critical Damage at 30% effectiveness.
LV 1LV 2LV 3
Cooldown655545
Cost100
Base Damage250450650
Range175022502750

Tier by Rank

Official

Tier and numbers

  • TierWinPickBan
  • Diamond+SS← SS49.7%19.9%4.5%
  • Master+SS← SS49.6%19.4%4.1%
  • ChallengerS← S49.3%16.1%2.4%
  • LegendaryS← S48.5%13.9%2.3%

Tencent official (CN server) / ADC / 2026-11-06

ADC: win rate #14 of 22Pick rate #2ADC median win rate 50.2%

Tier moves SS → S across ranks, a 1.2 point spread in win rate.

Reading the table

The “← A” after a tier is the tier in the previous ranking.

Legendary is the top tiers of the Legendary Queue, a separate ranked queue for top players.

Among ADC

One dot per champion
Win rate
44%50%56%Caitlyn · SS
0%Pick rate →

Patch Changes

Ver. 7
7.3aNerfCombat power Lv15 11,940 → 11,859 (-0.7%)

Base stats

  • Attack Speed per level: 0.04 → 0.025

Headshot

  • 60% -100% (Based on level) → 60% -90% (Based on level)
7.3Changed

Base Stats

  • Attack Speed Ratio: 0.625
  • Base Attack Speed: 0.625
  • Base Bonus Attack Speed: 0.28
  • Attack Speed per Level: 0.04
  • Base Attack Damage: 54 → 60
  • Attack Damage per Level: 4.5 → 4.2
  • Base Bonus Attack Speed: 0.2

Headshot

  • Headshot bonus damage: (60% - 110%) × Attack Damage + 200 × Critical Rate → (60% - 100%) × Attack Damage + Critical Rate × 100% + (Critical Damage-2) × Critical Rate × 100% × Attack Damage

Piltover Peacemaker

  • Damage: 60 / 110 / 160 / 210 + 125 / 140 / 155 / 170% Attack Damage → 50 / 100 / 150 / 200 + 125 / 145 / 165 / 185% Attack Damage

Yordle Snap Trap

  • [New] Headshot attacks against enemies trapped by Yordle Snap Trap deal 40 / 90 / 140 / 190 (+30% bonus Attack Damage) bonus physical damage.

90 Caliber Net

  • Slow duration: 1.5s → 1s

Ace in the Hole

  • Damage: 200 / 375 / 550 + 200% bonus Attack Damage + 20% target missing Health → (250 / 450 / 650 + 100% bonus Attack Damage + 20% target missing Health) × (1 + Critical Rate × 30% + (Critical Damage - 2) × 30% × Critical Rate)
7.2dBuff

Headshot

  • Damage: 50% - 100% (Based on level) Attack Damage + 125* Critical Rate → 60% - 110% (Based on level) Attack Damage + 200 * Critical Rate

Yordle Snap Trap

  • Charge time: 27/22/17/12s → 25/20/15/10s

Patch notes 7.3d and earlier versions

Analysis

Nothing equipped

Combat Power at Lv15 is 11,859 (#56 of 142, #5 of 26 Marksman). About the same as #65 at Lv1.

Lv 15

Stats 74% · Skills 26%

Growth by level

CaitlynMedianMarksman median
5,3778,73612,096151015 11,859

Shape of ability effects

Lv15
Damage2,400
Crowd control581
Movement75
Slows48
1.5sTime the enemy is stopped per fight

Line: min to max · tick: median
HP2,392#79
Armor98#93
Magic Resist50#114
Attack119#37
Attack Speed1.019#40
Move Speed335#125
HP regen14#125
MP919#96
MP regen22#92

Available Skins

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