Gwen
GWENSkills
Tier by Rank
Official- TierWinPickBan
- DiamondB51.7%3.3%5.5%
- MasterSS100.0%9.1%9.1%
Tencent official (CN server) / Top / 2026-09-23
Tier moves B → SS across ranks, a 48.3 point spread in win rate. Ban rate also moves 5.5% → 9.1%.
- TierWinPickBan
- DiamondB54.4%2.2%5.5%
Tencent official (CN server) / Jungle / 2026-09-23
Tier stays B at every rank, with only a 0.0 point win-rate spread — consistent across ranks.
Stats
Drag slider to switch levelRanked 42 of 142 at level 1 and 97 at level 15. Drops in the ranking as levels go up.
Combat Power from stats 9,365 89%
Combat Power from skills 1,128 11%
- Magic damage (1% max health + % growing with AP)286G
- Heal (70% of the damage)202G
Combat only: 50%
Effects that only work in combat or under a condition are counted as active half the time. The same rule applies to every rune and spell.
At most once per 8s
Effects that re-trigger on attacks are counted at most once every 8 seconds, since a single fight only allows so many procs.
Damage valued like healing
Damage to an enemy is valued like healing yourself the same amount, priced with the health regen rate.
1 attack per second
Effects on every Nth attack (every 3rd attack, etc.) assume 1 attack per second and are turned into seconds (every 3rd attack = once per 3 seconds). The 8-second floor for attack-triggered effects still applies.
Champion median
Values that depend on the champion, such as health, use the median of all champions at level 1 and level 15.
- Magic damage128G
- Magic damage641G
Combat only: 50%
Effects that only work in combat or under a condition are counted as active half the time. The same rule applies to every rune and spell.
At most once per 8s
Effects that re-trigger on attacks are counted at most once every 8 seconds, since a single fight only allows so many procs.
Skill ranks from level
A champion's ability values depend on rank, so rank is derived from level. The ultimate ranks up at levels 5 / 9 / 13. Remaining points go to abilities 1 → 2 → 3 in turn (1 / 0 / 0 at level 1, 4 / 4 / 4 at level 15). Which ability to max first is a judgement call, so every champion uses the same order. Abilities with a different number of ranks (such as Jayce's 5) follow the same rule, raising the lowest-ranked ability one point at a time; an ability learned from level 1 starts at rank 1.
- Armor171G
- Magic resist171G
Skill ranks from level
A champion's ability values depend on rank, so rank is derived from level. The ultimate ranks up at levels 5 / 9 / 13. Remaining points go to abilities 1 → 2 → 3 in turn (1 / 0 / 0 at level 1, 4 / 4 / 4 at level 15). Which ability to max first is a judgement call, so every champion uses the same order. Abilities with a different number of ranks (such as Jayce's 5) follow the same rule, raising the lowest-ranked ability one point at a time; an ability learned from level 1 starts at rank 1.
- Magic damage44G
- Attack speed1,185G
Combat only: 50%
Effects that only work in combat or under a condition are counted as active half the time. The same rule applies to every rune and spell.
Skill ranks from level
A champion's ability values depend on rank, so rank is derived from level. The ultimate ranks up at levels 5 / 9 / 13. Remaining points go to abilities 1 → 2 → 3 in turn (1 / 0 / 0 at level 1, 4 / 4 / 4 at level 15). Which ability to max first is a judgement call, so every champion uses the same order. Abilities with a different number of ranks (such as Jayce's 5) follow the same rule, raising the lowest-ranked ability one point at a time; an ability learned from level 1 starts at rank 1.
- Magic damage47G
- Magic damage140G
- Magic damage233G
- Slow168G
Combat only: 50%
Effects that only work in combat or under a condition are counted as active half the time. The same rule applies to every rune and spell.
Survival factor
Moving faster by some % is counted as that % more effective health, since speed lets you dodge and escape. Value = median max health × the speed gain × the health price.
Move speed % as flat
Move speed % is converted to flat move speed against the median base speed of 350, then priced at the flat rate.
Champion median
Values that depend on the champion, such as health, use the median of all champions at level 1 and level 15.
Skill ranks from level
A champion's ability values depend on rank, so rank is derived from level. The ultimate ranks up at levels 5 / 9 / 13. Remaining points go to abilities 1 → 2 → 3 in turn (1 / 0 / 0 at level 1, 4 / 4 / 4 at level 15). Which ability to max first is a judgement call, so every champion uses the same order. Abilities with a different number of ranks (such as Jayce's 5) follow the same rule, raising the lowest-ranked ability one point at a time; an ability learned from level 1 starts at rank 1.
Converted to gold with the same formula as runes. These are bare values, so ratios such as AP grow with the build you make in the Build Lab. Dashes are counted in Mobility as a dash count. Tap a row to see the formula and assumptions.
Build Trends
Items
Magic
Defense
Runes
Keystone
Domination
Available Skins
—Videos
7 · YouTube
Wild Rift: GWEN IS BROKEN WITH NEW ITEMSRoyal - Wild Rift Gameplay
黄昏の帳が強すぎてグウェンJGがヤヴァイ!!序盤くそ弱いけど中盤以降やばすぎる【ワイリフ】BCS ふみやっちょ
Wild Rift: GWEN IS BROKEN WITH NEW ITEMSRoyal - Wild Rift Gameplay
A PROVA QUE GWEN ESTÁ ROUBADA NESSA ATUALIZAÇÃO! | LoL Wild RiftEmerok
Island Vacation Gwen Wild Rift Skin SpotlightSkinSpotlights Wild Rift
POR ESTO GWEN ES EL NUEVO PICK SUPER CARRY DE LA JUNGLA EN WILD RIFTAfter Rift
ATENÇÃO: GWEN ESTÁ Q-U-E-B-R-A-D-A NO NOVO PATCH! | LoL Wild RiftTayggan