Singed
SINGEDSkills
Tier by Rank
Official- TierWinPickBan
- DiamondD51.7%1.1%0.4%
- MasterD51.5%1.2%0.4%
- GrandmasterD51.8%1.3%0.4%
- ChallengerD55.6%1.6%0.7%
Tencent official (CN server) / Top / 2026-09-22
Tier stays D at every rank, with only a 4.2 point win-rate spread — consistent across ranks.
Stats
Drag slider to switch levelRanked 14 of 142 at level 1 and 33 at level 15. Drops in the ranking as levels go up.
Combat Power from stats 9,120 77%
Combat Power from skills 2,685 23%
- Move speed273G
Combat only: 50%
Effects that only work in combat or under a condition are counted as active half the time. The same rule applies to every rune and spell.
Survival factor
Moving faster by some % is counted as that % more effective health, since speed lets you dodge and escape. Value = median max health × the speed gain × the health price.
Move speed % as flat
Move speed % is converted to flat move speed against the median base speed of 350, then priced at the flat rate.
Champion median
Values that depend on the champion, such as health, use the median of all champions at level 1 and level 15.
- Poison trail damage1,737G
Combat only: 50%
Effects that only work in combat or under a condition are counted as active half the time. The same rule applies to every rune and spell.
Skill ranks from level
A champion's ability values depend on rank, so rank is derived from level. The ultimate ranks up at levels 5 / 9 / 13. Remaining points go to abilities 1 → 2 → 3 in turn (1 / 0 / 0 at level 1, 4 / 4 / 4 at level 15). Which ability to max first is a judgement call, so every champion uses the same order. Abilities with a different number of ranks (such as Jayce's 5) follow the same rule, raising the lowest-ranked ability one point at a time; an ability learned from level 1 starts at rank 1.
- Magic damage395G
- Slow932G
Combat only: 50%
Effects that only work in combat or under a condition are counted as active half the time. The same rule applies to every rune and spell.
Survival factor
Moving faster by some % is counted as that % more effective health, since speed lets you dodge and escape. Value = median max health × the speed gain × the health price.
Move speed % as flat
Move speed % is converted to flat move speed against the median base speed of 350, then priced at the flat rate.
Champion median
Values that depend on the champion, such as health, use the median of all champions at level 1 and level 15.
Skill ranks from level
A champion's ability values depend on rank, so rank is derived from level. The ultimate ranks up at levels 5 / 9 / 13. Remaining points go to abilities 1 → 2 → 3 in turn (1 / 0 / 0 at level 1, 4 / 4 / 4 at level 15). Which ability to max first is a judgement call, so every champion uses the same order. Abilities with a different number of ranks (such as Jayce's 5) follow the same rule, raising the lowest-ranked ability one point at a time; an ability learned from level 1 starts at rank 1.
- Magic damage329G
- Crowd control (root when flung into Mega Adhesive)1,613G
Combat only: 50%
Effects that only work in combat or under a condition are counted as active half the time. The same rule applies to every rune and spell.
One fight per 90s
A 15-minute match is assumed to have 10 fights. Shields and damage blocks that work once per fight are counted as extra health in every fight.
Fight length: 10 s
Crowd control that stops the enemy (stun, charm, etc.) is treated as time you aren't being hit. A fight is assumed to last 10 s, so it counts as holding seconds ÷ 10 × median max health in extra health each fight. Uses are capped like shields: the fewer of cooldown uses and fights.
Champion median
Values that depend on the champion, such as health, use the median of all champions at level 1 and level 15.
Skill ranks from level
A champion's ability values depend on rank, so rank is derived from level. The ultimate ranks up at levels 5 / 9 / 13. Remaining points go to abilities 1 → 2 → 3 in turn (1 / 0 / 0 at level 1, 4 / 4 / 4 at level 15). Which ability to max first is a judgement call, so every champion uses the same order. Abilities with a different number of ranks (such as Jayce's 5) follow the same rule, raising the lowest-ranked ability one point at a time; an ability learned from level 1 starts at rank 1.
- Ability power433G
- Armor433G
- Magic resist433G
- Move speed677G
- Health regen16G
- Mana regen22G
Combat only: 50%
Effects that only work in combat or under a condition are counted as active half the time. The same rule applies to every rune and spell.
Survival factor
Moving faster by some % is counted as that % more effective health, since speed lets you dodge and escape. Value = median max health × the speed gain × the health price.
Champion median
Values that depend on the champion, such as health, use the median of all champions at level 1 and level 15.
Skill ranks from level
A champion's ability values depend on rank, so rank is derived from level. The ultimate ranks up at levels 5 / 9 / 13. Remaining points go to abilities 1 → 2 → 3 in turn (1 / 0 / 0 at level 1, 4 / 4 / 4 at level 15). Which ability to max first is a judgement call, so every champion uses the same order. Abilities with a different number of ranks (such as Jayce's 5) follow the same rule, raising the lowest-ranked ability one point at a time; an ability learned from level 1 starts at rank 1.
Converted to gold with the same formula as runes. These are bare values, so ratios such as AP grow with the build you make in the Build Lab. Dashes are counted in Mobility as a dash count. Tap a row to see the formula and assumptions.
Build Trends
Items
Magic
Defense
Boots
Runes
Keystone
Precision
Available Skins
—Videos
14 · YouTube
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【嘘】BOTのメタはシンジド×ベイガー!?圧倒的魔力で魔王になってあげて~~~【ワイリフ】BCS ふみやっちょ
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SINGED CAN FLING OVER WALLS?! SINGED REWORK EVERYTHING YOU NEED TO KNOW | WILD RIFTiTzSTU4RT
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【修正後】ワイリフ まだまだ舞えます! と ベトナムの日常 シンジド楽メ攻略Game
シンジドがリワークされてブリンクが追加されたぞwJGでもめちゃくちゃガンク行けます【ワイリフ】BCS ふみやっちょ
【備忘録】リワークされる前に人生初めてのシンジドをプレイ!【ワイリフ】BCS ふみやっちょAll 14 videos
【ワイリフ】またもや激強化!害悪筆頭シンジドが環境チャンプになって帰ってきた【ゆっくり実況】ムタのゲーム実況チャンネル
【DUOでも使えちゃう】ワイリフ スキル避ける必要がありません!最強シンジド楽メ攻略Game
【ワイリフ】ナーフ後のシンジドぶっちゃけ強い?弱い?ソブリン目線で検証します マクロについても少し触れます【ワイルドリフト/wildrift】alponあるぽん
【ぶっ壊れた】ワイリフ ワーウィックの再来か?!シンジドの使い方楽メ攻略Game
【ワイリフ】ごめん、ナメてた。リワークされたシンジドが冗談抜きでめちゃくちゃ使いやすくなってて、最高に強かった【ワイルドリフト/wildrift】alponあるぽん
WILD RIFT 5.3C PATCH NOTES BREAKDOWN SINGED SUPPORT?! BIG REWORKSiTzSTU4RT