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Darius

DARIUS
the Hand of Noxus
There is no greater symbol of Noxian might than Darius, the nation's most feared and battle-hardened commander. Rising from humble origins to become the Hand of Noxus, he cleaves through the empire's enemies—many of them Noxians themselves. Knowing that he never doubts his cause is just, and never hesitates once his axe is raised, those who stand against the leader of the Trifarian Legion can expect no mercy.

Official ↗︎

Skills

P
HEMORRHAGEPassive
Attacks cause enemies to bleed, dealing 18 (+40% bonus AD) physical damage over 5 seconds. Can stack up to 5 times. Upon reaching full stacks, Darius gains Noxian Might for 5 seconds, gaining 32 (based on level) Attack Damage and applying full stacks of Hemorrhage instead of 1 stack. Deals 180% damage to monsters.
Q
DECIMATESkill 1
Swings his axe after a brief delay. Enemies on the inside take light physical damage, while enemies hit by the blade of the axe take heavy physical damage. Heals himself for 15% of his missing Health for each champion or large monster hit by the blade (max 45%) and applies Hemorrhage.
LV 1LV 2LV 3LV 4
Cooldown9.586.55
Cost35404550
Blade Base Damage5090130170
Blade AD Ratio100%115%130%145%
W
CRIPPLING STRIKESkill 2
Empowers his next attack within 8 seconds to deal an additional 30% AD physical damage and slows by 90% for 1 second. Killing the target refunds 100% of the Mana cost and reduces the cooldown by 50%.
LV 1LV 2LV 3LV 4
Cooldown5.5
Cost30
Attack Damage30%40%50%60%
E
APPREHENDSkill 3
Passive: Gains 15% Armor Penetration. Active: Pulls in enemies in front of him, slowing them by 40% for 1.5 seconds.
LV 1LV 2LV 3LV 4
Cooldown18161412
Cost45
Armor Penetration15%22%29%36%
R
NOXIAN GUILLOTINEUltimate
Leaps to execute a champion. Deals 125 (+75% bonus AD) true damage, increased by 20% per Hemorrhage stack, and applies Hemorrhage. Killing the target with Noxian Guillotine refreshes its cooldown, refunds its Mana cost, grants Noxian Might for 5 seconds, and causes nearby minions and monsters to flee for 1.5 seconds.
LV 1LV 2LV 3
Cooldown706560
Cost1001000
Base Damage125250375

Tier by Rank

Official

Tier and numbers

  • TierWinPickBan
  • Diamond+S← S49.4%15.1%14.2%
  • Master+S← S49.5%14.8%13.8%
  • ChallengerS← S49.5%13.8%11.7%
  • LegendaryS← S50.6%13.8%11.3%

Tencent official (CN server) / Top / 2026-11-06

Top: win rate #28 of 41Pick rate #1Top median win rate 50.2%

Tier stays S at every rank, with only a 1.2 point win-rate spread — consistent across ranks.

Reading the table

The “← A” after a tier is the tier in the previous ranking.

Legendary is the top tiers of the Legendary Queue, a separate ranked queue for top players.

Among Top

One dot per champion
Win rate
44%50%56%Darius · S
0%Pick rate →

Patch Changes

Ver. 7
7.3Changed

Base Stats

  • Base Health: 650 → 660
  • Base Armor: 52 → 45
  • Health per Level: 144 → 148
  • Attack Speed Ratio: 0.625
  • Base Attack Speed: 0.625
  • Base Bonus Attack Speed: 0.17
  • Attack Speed per Level: 0.008
7.2Buff

Crippling Strike

  • [New] Killing a target refunds 50% of Crippling Strike's cooldown and 100% of its mana cost.

Patch notes 7.3d and earlier versions

Analysis

Nothing equipped

Combat Power at Lv15 is 13,298 (#12 of 142, #6 of 37 Fighter). About the same as #23 at Lv1.

Lv 15

Stats 76% · Skills 24%

Growth by level

DariusMedianFighter median
5,7209,64113,563151015 13,298

Shape of ability effects

Lv15
Stat buffs1,588
Heals & shields862
Slows342
Damage332
Movement75

Line: min to max · tick: median
HP2,732#1
Armor116#7
Magic Resist66#15
Attack147#1
Attack Speed0.801#138
Move Speed350#54
HP regen19#48
MP919#96
MP regen16#118

Available Skins

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