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Precision
Legend: Haste
LEGEND: HASTE
Gain Ability Haste; stacks on takedowns
Effect
Gain Ability Haste from champion takedowns and from killing monsters and minions: 1.5 Ability Haste per stack, up to 15 Ability Haste.
Analysis
Gold equivalentGold equivalent is 615G per match (est.), #1 of 3 in this Precision row.
Match average
615G* est.
#1 of 3 in this Precision row
One effect only: Ability haste
In this row
3 Precision rowBy level
- Gold eq.
- Match average 615
| Lv1 | Lv5 | Lv10 | Lv15 | |
|---|---|---|---|---|
| Gold eq. | 0 | 450 | 900 | 900 |
Assumptions Behind This ValueTap for details
Stacks at half the cap
Effects that build up over time are counted at half their cap as the mid-match average.
Full Calculation
Ability haste0〜900G
BasisIn-game text (captured 2026-09-23): 0 to start, stacking from minion, monster and champion kills up to 15 total; stacks also from minions and monsters, so faster than takedowns: half by level 5, capped by level 10: 0 / 7.5 / 15 / 15
- 10–15 × 60G= 0–900G
- Match average: mean of levels 1–15 = 615G
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